The player uses the Joy-Cons for use of motion controls in place of the Wii Remote and Nunchuk.However, for some reason, the " X Button" line has remained. ![]() He would simply say "the button" instead. in the cutscene, the "R" line has been removed from his lines due to it being replaced with the "ZR" controls on the Switch. When giving control instructions on how to use the F.L.U.D.D.The "Press Start" command has been moved to the bottom center of the screen as in present Mario games, and is now replaced with "Press A".As of the 1.1.0 update, the support for the GameCube controller was finally included. On its initial release, the game had no support for the Nintendo GameCube controller, despite that Super Mario Sunshine has originated from the console and the fact that the Switch has an adapter to provide compatibility.The cutscenes have adjusted hue, and have been zoomed and cropped to match the 16:9 aspect ratio.For the first time ever, Super Mario Sunshine is playable in full 16:9 aspect ratio display.update, the ability to use the Nintendo 64 controller (Switch Online) has been added. In the "Select File" screen, the "Stereo" option button has been removed.The game is based on the Japan-only Shindou version which include Mario's infamous "So long, King Bowser!" (frequently misinterpreted as "So long, gay Bowser!") being replaced with "Bye-bye!", his two higher-pitched voice clips, and the rumble support (for this case, HD rumble).The title screen has the "Press +" instead of the "Press Start" text.In addition, Mario's signature "M" emblem on his cap has been modified to clearly resemble its present look as in other games. Much of the elements, including the background elements such as trees, coins, the HUD, Mario's facial details, and overalls buttons, maintain faithful while now presented much more clearly than pixelated.In both docked and handheld modes, the game has a maximum resolution of 960 x 720. ![]()
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